
(Click to open the official website at Steve Jackson Games)
This was no smuggler's drop station -- it was a nest, a full-scale birth factory. The interior was filled with gene sequencers and biogenesis tanks. They held skeletal, half-formed, and fully adult bioroids, the latter already immersed in virtuality training simulations. Some were pleasure models, minds and bodies warped to satisfy jaded tastes of farhaulers and vacworkers. Others were combat bioroids, pirated from decades-old Biotech Euphrates designs.
The crew boss running the station killed himself rather than surrender. He was too late. Resolution's surgeon acted quickly; the bush robot salvaged enough of the boss's neurons to create a mind emulation. The uploaded memories confirmed this was a Martian Triad operation, set up by yet another cross-sex clone of the notorious Dr. Mara Omokage. The combat bioroids were destined for sale to the Europa Defense Front, living weapons intended to wage their bloody proxy-war against the Green Duncanite pantropists for control of Europa's destiny. He also revealed even more disturbing intelligence: Morrigan's Rock was just one of a dozen asteroid bio-factories in existence, their exact locations known only to the Martian Triad's senior cadres.
In her cabin aboard Resolution, Captain Penny Ironside read the interrogation transcript and raised one eyebrow. The Martian Triads ... combat bioroids ... and a Europa connection. This mess had "Agency" written all over it. It was time she had a word with America's SIA.

GURPS Character Sheet
FREE, open-source character builder software for GURPS 4e.

Transhuman Files
Notes by Phil Masters on using GURPS 4e Bio-Tech in an updated Transhuman Space rules set.
More notes by Phil Masters, this time on using GURPS 4e Ultra-Tech.

GURPS Lite 3rd Edition: Transhuman Space Edition
Optimized version of the GURPS 3rd Edition Lite rules for Transhuman Space.

Transhuman Files
Changes and replacement rules that tweak GURPS Vehicles, Second Edition for the Transhuman Space setting. Includes the special notes I used for Under Pressure.
Genemod and Cybershell template creation guidelines from the original playtest.
The Dryad and Felicity bioroids from the original playtest, updated and expanded. Also see my silly outtake from the High Frontier playtest, the moon tourist cybershell!
Incomplete draft of cybershell construction rules using the GURPS Robots design sequence..
Sourcebooks
A free 150+ page web sourcebook for Transhuman Space. Features include:
** A COMPLETE Aerial Vehicle Modular Design System (AeVMDS) that is 100% compatible with the WVMDS and AVMDS. Also several pre-built examples. This design system, like the other two, is specifically tailored for the THS setting.
** 20 completely new spacecraft designs with extensive background material. Many of these I had intended to add to Spacecraft of the Solar System if it had been longer.
** 27 vehicle designs, most of which are constructed in the modular design systems. These range from scooters to dolphin power armor.
** New adventuring equipment and weapons
** "Smart weapon" designs such as the robotic spider mines and hypersmart missiles.
** A dozen new templates, including the Space Cat and bioroids from the first drafts of THS!
** An essay on THS shipbuilding and many new design options, including the plasma recombustion drive for campaigns that want a Blue Planet or Jovian Chronicles feel.
Vehicle Design and Construction
A collection of premade TS vehicles ready for your campaign.
Civilian and paramilitary vehicles I created.
HePlaR engines from Traveller, Stutterwarp engines from 2300AD, and the Farnsworth Fusor Torch. Includes example ship designs.
These are a few illustrative designs to show how different high-energy weapons look in Transhuman Space compared to GURPS Vehicles.
Conversion Documents
Created by resident rules/tech guru Anthony Jackon, this is an outline converting the base book character creation and templates to Tri-Stat/BESM
Software
These data sheet will help automate the process of creating a Transhuman Space character using the 3rd edition GCB software. Includes all the skills and templates from the core book, most of the sourcebooks, plus fan-created extras. This sheet ended up being the "unofficial stats checker" for quite a few of the freelancers.
As far as I know, the penultimate Excel spreadsheet for designing and checking spacecraft using the Transhuman Space rules. I either built or checked every single published ship using some version or variation of this sheet - including the designs you see in Spacecraft of the Solar System. I appear to have misplaced the last version I maintained, but this one should work fine. I do not support this spreadsheet - it was created to make sense to me, and lacks any form of documentation.
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